Stop having fun and get back to work!! D:
Using the right game
engine is an important choice when creating a game, different engines
offer a selection of options better suited to certain genres and
types of games. I will be comparing Unreal Engine, CryEngine, and the
GameByro engine.
Firstly the Unreal
Engine:
In my experience this
engine is better suited to first-person action / horror games which
are overall very dark. The games I have personally played that use
Unreal are:
Alice Madness Returns,
Army of Two, Batman Arkham City, Borderlands, Destroy All Humans!,
Gears of War. A few of these are in my top 20 favourite games, and I
have even done reviews on some in the past. So from my experience
most of these games are set in dark environments, and offer a creepy
edge to the games as (with the exception of Army of Two) there are
mutated creatures and nightmarish enemies to fight against. So I
would come to the conclusion that the Unreal Engine is better suited
for a horror style game. A few more well-known games from that use
this engine are:
Bioshock, Tom Clancy
games (Splinter Cell, Ghost Recon, Rainbow Six), Mass Effect, A lot
of Kinect games, and of course Unreal games (Unreal, Tournament,
Championship, etc)
Here is an example of
some game trailers that use the Unreal Engine:
- http://www.youtube.com/watch?v=3G9EYw4Wjck
- http://www.youtube.com/watch?NR=1&v=up21p1_vTbI
- http://www.youtube.com/watch?v=Q8lngIFXRi4
Secondly CryEngine:
I have never actually
played any games that use the CryEngine, because they tend to be
mainly army themed first-person-shooter games, which don't really
interest me. But an example of some of the games that use this engine
are: the Far Cry games, the Crysis games, Sniper: ghost warrior,
Warface, Everybody's Gone to the Rapture, MechWarrior Online, Tour
Golf Online, God Slayer.
Here are some trailers
of the games that use CryEngine:
- http://www.youtube.com/watch?v=J6gnOVJsCsM
- http://www.youtube.com/watch?v=fJDmP2crAlk
- http://www.youtube.com/watch?v=3L9U1OGv-Ag
Judging from these
trailers, games that use CryEngine are mainly first-person-shooter
games based outdoors in daytime. So maybe this engine focuses more on
natural lighting and movement such as trees blowing in the breeze
etc.
Thirdly Gamebyro:
A few of my favourite
games use the Gamebyro engine: Bully: Scholarship Edition, Fallout 3,
The Elder Scrolls IV: Oblivion. These are third person games (with
the option of first person for Fallout and Oblivion). There are a few
other well-known games that use the GameByro engine such as: Epic
Mickey, Ragnarok Online II: Legend of the Second, Catherine.
An example of game
trailers that use the GameByro engine:
- http://www.youtube.com/watch?v=2A86QGOJaQU
- http://www.youtube.com/watch?v=pi6A-JxQ7LY
- http://www.youtube.com/watch?v=U-__FCLMIao
Technical
Shizzlewizzle:
Engine Name
|
Date Created
|
Primarily based
|
Coding/Platforms
|
Consoles/PC
|
Unreal Engine
|
1998
|
North Carolina, America
|
C++, Microsoft DirectX 9/10/11, OpenGL,
Android, iOS, Adobe Flash Player 11
|
Windows Vista/7, Linux, Xbox 360, PlayStation
3, Wii U
|
CryEngine
|
1999
|
Frankfurt, Germany
|
DirectX 9/10/11, MMO
|
Windows 7, PlayStation 3, Xbox 360, Wii U
|
GameByro
|
1997
|
North Carolina, America
|
C++, DirectX 9/10/11, OpenGL
|
Windows, Linux/Mac OS X, GameCube, Wii,
PlayStation 2/3, Xbox/360
|
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